Professor, Designer, Husband, Father, Gamer, Bagpiper

In 2008, I co-founded an AR gaming and media company called Aura Interactive to design and build Augmented Reality Games, and co-lead the company through 2014.  

A screen shot from an AR version of Rock’em Sock’em Robots Aura Interactive built for Mattel.


A screen shot from an AR version of Rock’em Sock’em Robots Aura Interactive built for Mattel.

In 2015, I co-founded a consulting company, the MacMynatt Group, focused on the intersection of Augmented Reality, Internet of Things, and Interactive Environments.  If you are interested in having me consult for you, you can contact me at blair@macmynattgroup.com.

Over the years , I’ve had extensive  experience in the design and implementation of interactive augmented and  mixed reality experiences, from games and toys to tours of historic  sites and advertising applications.  I’ve worked  on experiences on kiosks, room-sized installations, experimental designs  using head-worn displays, and mobile systems on a range of platforms  and operating systems.  My team has also released handheld Augmented  Reality games and applications on Android and iOS.

I have worked with dozens of companies, large and small,  as a  professor and consultant.  I’ve consulted with mobile technology, media,  games and interactive design companies. Leveraging my long  experience with augmented reality, mixed reality and mobile computing, I  am happy to discuss short or long term consulting, and am also  available for more specialized services, including expert witness  consulting.