Last week I gave a few talks on AR technology and the web (at the AWE-NY AR meetup in New York, and the AR Community Meeting at the OGC Annual Meeting in DC), based on our work on the Argon Web Browser, a project I run at Georgia Tech. Argon is interesting, I think, because we are exploring what it means to add AR technology to a web browser, and what it would mean for both the programmer API’s and user experience.
In this slide, the left end represents doing AR in a standard web browser, such as Chrome or Firefox on Android. The image on the left is of a simple AR application created by a student in my lab, and awe.js is an pure-HTML5 AR library that the owners of builder.com are trying to finance via kickstarter (buildAR itself is a tool for creating content for a variety of applications that use web technology in different ways.)
[update 4/1/2014: added in a reference to Rob Manson, who worked with me on the talk that this slide came from]